Puerto Rico and my industrialist hangup

Last tuesday night, I went out to the burbs for gaming again. But this time it was board gaming, Puerto Rico, to be specific. It’s been so long…

I came in second. If I hadn’t gone all factory-tastic and gone for a wharf or a harbor, I might have come in first. I do not know what my problem is. My obsession with industrialization is clearly unhealthy and counterproductive. Amusingly, the two guys with wharfs came in last and next to last. So much for the power of the wharf.

This week, powergrid. Let’s see if I shoot myself in the foot with the environmentalist streak again.

4 thoughts on “Puerto Rico and my industrialist hangup”

  1. I don’t find the wharf particularly good (unless you’ve got six corn or something); you can usually get about the same effect from the small warehouse, which is six cheaper. The harbor, of course, is wonderful.

    1. That’s certainly true, and a small warehouse early on would have done me wonders. But the guys I was playing with had seen in all prior games that the winner was a wharf owner. =)

  2. And on Power Grid – I don’t think the eco plants work particularly well because the payouts in power grid are so high that the game is basically a race. In funkenschlag, they could be great at the right time because they reduced your expenses during the “holding” parts of the game, but power grid drops that tension.

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